Room 27 has at least 1 pattern that is not mentioned in the guide. Also, there is a mob in the very center of the room that is invisible and immune to damage but can kill you nonetheless. So long as you do not cross the center, it is possible to move horizontally between the rows. --Bosk 19:15, 18 November 2012 (PST)
Thanks for this it is very helpful but it would be nice to explain some details about the Do-All cards, Robber cards and Bully cards that you mentioned. I don't have a clue what they are, where to get them or how to use them completely. You tell somethings about them in room instructions but not enough to get a full understanding of them. Can someone add an explanations about these cards please.
Also, while discussing the robber cards in room #18 you say to "just teleport out" but do not say how. I assume you use the "Town Portal" to save money but what if you just used that, now you have to wait for an hour. Wish this was mentioned be for I went in and got stuck again. You shouldn't ever assume everyone knows what your talking about.
Ctstew 19:54, 17 April 2011 (PDT) User Talk
I added a special note about having enough space in your quest log for the cube quests. I got jammed up in a room (Bombs Away) and could not get the ticket until I deleted a quest in my quest log. Then I got sent to room 14 where I died and went back to room 1. Where I found that I did not have a cube. I was about to leave when I decided to look in my quest log. That is where the cube was, but it couldn't move into my inventory until until I remove another quest from the log, then it showed up in my inventory. There where no messages, so it took me some time to figure this out.
Ctstew 09:12, 27 February 2011 (PST) User Talk
Anyone know a good source of information for room 51-60 ? --Vezz 13:54, 16 August 2009 (UTC)