Glyph
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Weapons
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Range
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Mana Cost
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Channel Time
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Cast Time
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Cooldown
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Chi Gained or Required
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Required Cultivation
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Sanguine Glyph
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Unarmed, Magic Instrument
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30 Meters
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1000 Mana
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1 Second
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1 Second
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30.0 Seconds
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Costs 100 Chi
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Celestial Saint
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Ages ago, during a battle against a particularly powerful Wraith, a group of clerics figured out how to create a new, more powerful seal by manipulating divine energy to partially remove it from reality. Though clerics have had countless discussions about this spell in the intervening years, none have denied its usefulness. Manipulate the divine magic of Perfect World itself to partially seal the target between dimensions. Freezes the target, but reduces damage dealt to it by 90%. Lasts 15 seconds.
Sanguine Glyph Effect: Lv1-4: Restores 40 Chi after use. Lv5-7: Restores 60 Chi after use. Lv8-9: Restores 80 Chi after use. Lv10: Restores 100 Chi after use.
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Ethereal Glyph
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Unarmed, Magic Instrument
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30 Meters
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1000 Mana
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1 Second
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1 Second
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30.0 Seconds
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Costs 100 Chi
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Celestial Saint
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Ages ago, during a battle against a particularly powerful Wraith, a group of clerics figured out how to create a new, more powerful seal by manipulating divine energy to partially remove it from reality. Though clerics have had countless discussions about this spell in the intervening years, none have denied its usefulness. Manipulate the divine magic of Perfect World itself to partially seal the target between dimensions. Freezes the target, but reduces damage dealt to it by 90%. Lasts 15 seconds.
Ethereal Glyph Effect: Lv1-4: Channeling time reduced by 0.2 seconds, to 0.8 seconds. Lv5-7: Channeling time reduced by 0.3 seconds, to 0.7 seconds. Lv8-9: Channeling time reduced by 0.4 seconds, to 0.6 seconds. Lv10: Channeling time reduced by 0.5 seconds, to 0.5 seconds.
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Verdant Glyph
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Unarmed, Magic Instrument
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30 Meters
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1000 Mana
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1 Second
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1 Second
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120 Seconds
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Costs 100 Chi
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Celestial Saint
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Ages ago, during a battle against a particularly powerful Wraith, a group of clerics figured out how to create a new, more powerful seal by manipulating divine energy to partially remove it from reality. Though clerics have had countless discussions about this spell in the intervening years, none have denied its usefulness. Manipulate the divine magic of Perfect World itself to partially seal the target between dimensions. Freezes the target, but reduces damage dealt to it by 90%. Lasts 15 seconds.
Verdant Glyph Effect: Lv1-4: Cooldown 120 seconds. Lv5-7: Cooldown 100 seconds. Lv8-9: Cooldown 80 seconds. Lv10: Cooldown 60 seconds.
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Golden Glyph
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Unarmed, Magic Instrument
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30 Meters
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1000 Mana
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1 Second
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1 Second
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30.0 Seconds
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Costs 100 Chi
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Celestial Saint
|
Ages ago, during a battle against a particularly powerful Wraith, a group of clerics figured out how to create a new, more powerful seal by manipulating divine energy to partially remove it from reality. Though clerics have had countless discussions about this spell in the intervening years, none have denied its usefulness. Manipulate the divine magic of Perfect World itself to partially seal the target between dimensions. Freezes the target, but reduces damage dealt to it by 90%. Lasts 15 seconds.
Golden Glyph Effect: Lv1-4: Instead reduces all incoming damage by 88%. Lv5-7: Instead reduces all incoming damage by 87%. Lv8-9: Instead reduces all incoming damage by 86%. Lv10: Instead reduces all incoming damage by 85%.
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Argent Glyph
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Unarmed, Magic Instrument
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30 Meters
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1000 Mana
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1 Second
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1 Second
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60 Seconds
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Costs 100 Chi
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Celestial Saint
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Ages ago, during a battle against a particularly powerful Wraith, a group of clerics figured out how to create a new, more powerful seal by manipulating divine energy to partially remove it from reality. Though clerics have had countless discussions about this spell in the intervening years, none have denied its usefulness. Manipulate the divine magic of Perfect World itself to partially seal the target between dimensions. Freezes the target, but reduces damage dealt to it by 95%. Lasts 15 seconds.
Argent Glyph Effect: Lv1-4: Cooldown reduced by 0 seconds, to 60 seconds. Lv5-7: Cooldown reduced by 5 seconds, to 55 seconds. Lv8-9: Cooldown reduced by 10 seconds, to 50 seconds. Lv10: Cooldown reduced by 15 seconds, to 45 seconds.
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