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Difficulty 1: Substancia, TT2-1[ | ]

Boss Require Substance? Green Drops Gold Drops Comments
Fataliqua (1st Boss) No TT Material Icon 8
Frenzy Lion's Skin
NA NA
Cosmoforce (Ape) 2 Substance TT Material Icon 13
Giant Ape's Tooth
TT Material Icon 14
Giant Ape's Palm
NA
General Feng (Horse) No TT Material Icon 3 TT Material Icon 4
Feng's Black Armor
TT Material Icon 8
Feng's Steel Armor
Boss use 2 kind of AoEs when his HP under 80% (dmg + max hp debuff).
Soulripper (Dog) 2 Substance TT Material Icon 15
Claw of Consumer of Souls
NA NA
General Wurlord (Asura, Clone) No TT Material Icon 8
Forshura's Armor
TT Material Icon 16
Forshura's Black Orb
Squad will have to kill 3 clones -one by one- before real boss respawn. Veno must lure right ones (those which are moving, they can also be identified as being the ones with more HP). They all have very strong magic attack, so 2 clerics are preferred.


Difficulty 2: Naught, TT2-2[ | ]

Boss Require Substance? Green Drops Gold Drops Comments
Fataliqua (1st Boss) No TT Material Icon 15 Frenzy Lion Claw NA NA
General Wurlord (Asura) No TT Material Icon 5 Forshura's Hook NA Vide: 2-1
General Feng (Horse) No TT Material Icon 17 Feng's Iron Bars TT Material Icon 8 Feng's Steel Armor Vide: 2-1
Cosmoforce (Ape) 2 Substance TT Material Icon 8 Giant Ape Skin TT Material Icon 14 Giant Ape's Palm Ape has strong self-buffs, so 2 clerics or 2 venos with maxed purge skills are preferred.
Soulripper (Dog) 2 Substance TT Material Icon 5 Mane of Consumer Souls NA It is intended that you kill the adds in the room while waiting for the boss to spawn, but everyone just hides in the upper left corner alcove, has someone break the seal, waits a minute or two for the boss to spawn, and genie/veno lures it to there to be killed without bothering with the adds.
Astralwalker (Astral or Elf) 2 Substance TT Material Icon 18 Dust of Stars TT Material Icon 5 Touch of the Seven Luminaries 3 times during fight, boss will summon adds (he likes to reset aggro then). Aggroed adds will self-destruct causing AoE damage some time after their HP go under 20%. Squad should find place where they will aggro less number of adds. Boss can't be lured.


Difficulty 3: Null, TT2-3[ | ]

Boss Require Substance? Green Drops Gold Drops Comments
Fataliqua (1st Boss) No TT Material Icon 1 Frenzy Lion's Edge NA NA
General Wurlord (Asura) No TT Material Icon 21 TT Material Icon 22 Forshura's Arm NA Vide: 2-1
General Feng (Horse) No TT Material Icon 20Horn of Feng's Horse NA Vide: 2-1
Cosmoforce (Ape) 2 Substance TT Material Icon 19Giant Ape Tail NA Vide: 2-2
Soulripper (Dog) 2 Substance TT Material Icon 5 Antenna of Consumer Souls NA Vide: 2-2
Astralwalker (Astral or Elf) 2 Substance TT Material Icon 23 Wheel of the Seven Luminaries, TT Material Icon 24 Astral Stone TT Material Icon 18 Power of the Seven Luminaries Vide: 2-2
Ancient Evil: Vengeance (Belial) 2 Substance TT Material Icon 25 Dust of Devil, TT Material Icon 20 Ancient Devil's Horn TT Material Icon 11 Ancient Devil's Soul Boss has short-ranged strong interrupting physical AoE, so squishies shouldn't get too close to him. Summons 3 adds soon after beginning of fight, which should be tanked by DDs. Boss aggro randomly with strong ranged physical attack.
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