AoE Zhenning

AoE zhenning is a party of 5-6 people using their area of effect (AoE) attacks to simultaneously kill multiple high level monsters and gain experience and spirit, fast! Level Requisite: preferably 60+.

The Squad

 * As stated previously, a zhen consists of 5-6 people, usually 6. This consists of 2 pullers (ideally a Barbarian and a Blademaster for their HP and phys defense buffs, though any class is capable of pulling), 2-3 damage dealers (Archer or Wizard), and 1-2 Healers (Cleric). This is a normal zhen, but of course like everything else in PWI, it can always be varied.

What you need?

 * Everyone: Training Esoterica (Esos) to maximize EXP gain.
 * Pullers: A Ground Mount (although Barbs and BMs can zhen without one. Barbs use their tiger form for pulling, while BMs use their sprints.)
 * Damage Dealers: HP and MP charms. Archers will need the skill barrage of arrows (and arrows) while Wizards will need the skill Dragon's Breath.
 * Healers: MP Charms. Clerics will need either Rejuvenation Aura (Blue Ball) or Heaven's Wrath (Red Ball) depending on their job. 1 BB cleric is a must in every zhen. The RB cleric can be substituted with another DD or vice versa depending on availability.

What you do?

 * Pullers: As the title mentions, the pullers are in charge of pulling all the surrounding mobs into the AoE as they spawn. Be sure to use one of your AoEs once in a while to maintain aggro. Once the mobs have been placed in the AoE, the wizard or archer will take aggro leaving you to go and aggro the new spawns.
 * Damage Dealers: For wizards this is a simple job, set up your dragon's breath in middle of archer and cleric and stay. For archers it is a bit more complicated, you have to duel a cleric and cast barrage of arrows on them. Once the duel is over, your barrage will stay active because of your mp charm. Caution: Charms don't tick in duels, so use a couple normal shots to get the clerics health down a little then use barrage in case you have low mana.
 * Healers: Once your duel with archer is over, set up your blue ball or red ball and stay.
 * Once the party is set with their AoEs, pullers let it rip!

Other Notes

 * You can also use 'mounts' to lure monsters depending on the area (FB Nightscream Island or World Map)
 * Veno can lure in areas where there is mount availability/where you can ride your mount.
 * It is advisable to have the full 80 slots in your inventory.
 * Hero quests can also be done with zhen AoE parties, although it is highly not advised.

Sample Zhen Spots

 * Squad level 60-65: Seaweed Thieves by Sanctuary
 * Squad level 65-70: Seaspray Bladewolf by Dreamweaver port
 * Squad level 65-70: Pirates in Nightscream Island (Enter through the ship in Dreamweaver port)
 * Squad level 70-75: Rockenwolves in Land of Burning Heart
 * Squad level 75-80: Spiders by Boundless Grasslands