Perfect Chronicles/Events

The events of Perfect World as they were recorded in the Perfect Chronicles.

The Day of Apocalypse
On this day, the gods chose which mortals were taken to Perfect World and saved, and which were abandoned entirely in the Primal World. It also marks the first day of Perfect World's calendar. For those lucky mortals who were saved they entered a better world free, at least for the time being, from chaos and strife. For those left behind, they had only dark nights and a devastated world to survive all by themselves.

Silence of the Gods
The creation of Perfect World exhausted much of the gods' powers, and after the Sea of Blood Disaster most mortals stopped worshipping the gods. All of a sudden the gods vanished, as if they had never existed at all. Some wise men suggested that they had returned to the core of the universe to rejoin Pan Gu. In truth, the gods had discovered that without faith to sustain them, they could not continue to exist in Perfect World. To avoid repeating the mistakes that came from interfering in the lives of mortals, the gods decided to adopt a different approach. They each chose an advocate in Perfect World to spread their belief and provide faith without directly interfering. Those gods who acquired more faith would be able to return to Perfect World sooner. But what would they find when they returned?

The Abandoned Ones
Though Humans had long thought of themselves as the favored children of the gods, many now found themselves abandoned to face the terrors of the Primal World by themselves. Unexpectedly, those who were left behind were beaten but strong-willed, and used their great strength and peril to overcome their misfortune. Some built a great ark to ride out the flood. Others dug canals to drain the floodwaters into the ocean. Eventually they came back together and began to rebuilt their world. It would be many centuries before those chosen to survive in Perfect World truly knew how much those left behind in Primal World would come to impact their lives, and those of the gods.

Heaven's Tear
The city of Heaven's Tear was a gift from the gods. Bound by thick chains, the floating city of a reminder of the devastation caused by the Sea of Blood Disaster. All mortals in Perfect World share the same dream: to live in the heavens like the gods. As a result, Heaven's Tear has become a symbol of the gods and, in the eyes of many, a prize to be won. Nearly two hundred battles have been waged for control of the city in the last three thousand years, and the Great Lake beneath is filled with countless bodies. Every full moon, a crimson light shines from deep within the lake and dances until morning. This effect is known as the Blood of Heroes.

The Divine Children
The Divine Children were the advocates selected by the gods after they left Perfect World. It was known that each god had but a single advocate, and while from time to time someone would claim to be a Divine Child, their true identities would be passed down between them from generation to generation until the gods returned to Perfect World. Though none could stand against the gods, the Divine Children themselves were vulnerable. If one were to be slain, what would happen to their god? Most sane people did not entertain any thoughts of trying to fight them, but there was no guarantee that one hungry for power wouldn't try... and so they spread their gods' faith while keeping their identities a secret.

The City of a Thousand Streams
The gods designed Perfect World so that all people would fit in their desired habitat, and so the first few centuries of Perfect World were relatively quiet. In the year 225, Elders from all races and factions gathered in the Midlands for a meeting. In 231, they finished construction of the City of a Thousand Streams and the Worldspire.

The Elder Council
After the City of a Thousand Streams was completed, the Elders convened a council to settle the important matters of the world. The Elders of the strongest five races would be permanent members of the council, with the other five sets rotating between the other Elders every 10 years. Though primarily of religious and academic significance, the Elder Council also dedicated themselves to revealing the magical secrets of the universe and pledged to never interfere with political matters. It was said that none would be so foolish as to ignore their words. If any ever have, they have since disappeared so completely that no evidence of them or their disagreement has been found.

The Return of Chaos
Without the guidance of the gods, Perfect World soon faced an even greater disturbance. The source of this turmoil was not divine interference, but mortality itself. As the denizens of Perfect World were favored by the gods, and the gods had abandoned Perfect World, they worried about their fate when they died. Though many tried, none were able to determine the destination of a particular soul. It is said that the fear of death drives progress, and such was the case with Perfect World. To avoid death and the unknown of what lay after, the citizens of Perfect World began to train themselves in the arts of Spiritual Cultivation, ultimately becoming Sages and Demons to escape the grasp of death. Even in Perfect World, the crystals that provided people with energy were scarce. Many different factions were formed to control the crystal mines, and they competed fiercely against each other. In the year 334 a war between the Untamed and the Winged Elves shook the Midlands. After that, wars of all kinds broke out constantly. The stronger factions assimilated the weaker ones and became powerful kingdoms. Soon, Perfect World was like a mirror of the ruined Primal World.

The Divine Furies
One of the great questions among scholars was that of the gods. Why did they leave? What would happen if they returned? What was the true goal of their advocates? In the year 588, a rumor spread throughout Perfect World that if all of the Divine Children were killed, the gods' connection to Perfect World would be permanently severed and they would be forever unable to return. The rumor also stated that a mortal who killed a Divine Child would gain power to rival that of the gods. Since 579 an order called the Divine Furies had existed in secret, its members hailing from all factions of Perfect World but their identities hidden even from each other. Some theorized that their goal was to kill the Divine Children and claim their power. All that is truly known is that they had a hand in nearly all major conflicts for a thousand years.

The Murder of Unicorn Forest
Few conflicts in Perfect world were more tragic than the bloody war that started in Unicorn Forest. For centuries, Humans, Winged Elves, and the Untamed struggled over land and resources in the Midlands. Though there had been several battles, there were few large scale wars. In the 687, the Winged Elves attacked a town on the border of Human territory. The next day, thousands of Human bodies lay strewn about outside the town. Outrage over the incident was that Humans from all across Perfect World banded together to go to war with the Winged Elves. The Winged Elves denied denied responsibility, claiming it to be an Untamed conspiracy. Though they sent heralds and ambassadors to sue for peace, the Humans killed them all on sight. The Winged Elves quickly declared war, and the fight rapidly spiraled out of control. Generations of Humans and Winged Elves fought and died and knew only conflict and hatred, and Unicorn Forest was at the center of it all.

Isle of the Celestial Warriors
Since the founding of the Divine Furies, there had never been a period of peace in Perfect World. All races and factions fought each other. The Murder of the Unicorn Forest led to a war between the Humans and the Winged Elves that lasted for a thousand years. To counter the corruption of the Divine Furies, warriors of noble hearts decided to take action. They gathered on a remote island and secretly fought the Divine Furies for hundreds of years. They also sought the Divine Children, hoping to protect them. Their home came to be known as the Isle of the Celestial Warriors.

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In the midst of the First Millennium War, a gravely ill man claiming to be from the Primal World shared his magical secrets with the Humans. These developments helped to turn the tide of battle. In 863, when a Human force entered the Field of Broken Wings, what they saw stunned them. The Winged Elves flew shoulder to shoulder, forming a fall of soldiers hundreds of meters above the ground. This solid wall of troops was able to fire countless arrows in a blink of an eye. With their superior marksmanship and maneuverability, the Winged Elves made great use of this tactic to devastate the Human forces.

The Dark Empire
The Aquaskians were descendants of the Sea Shadows, spirits of the dead that chose to stay in the mortal realm. They hid themselves underwater to avoid the sun, surfacing only at night to bask in the light of the moon. When the gods brought their favored people to Perfect World, the Sea Shadows who whorshipped the Lunar Goddess were among them. The Aquaskians were a tender and peaceful people, and were placed in the Eastern Isles, close to the heavens. The fruits and vegetables they grew there were highly nutritious, giving them a long and healthy life. In 960 Humans from the Isle of Celestial Warriors arrived on the Eastern Isles in search of the Divine Children. They were enamored with the beauty of the land, and with the kindness of the people, and decided to stay. The Humans and the Aquaskians got along well. The Aquaskian Empress even married a Human named Pon Jay. In 1147 Pon Jay led Aquaskian and Fire Dragon Clan forces against the Untamed but was killed in battle. The Empress was devastated by the loss, and passed her throne to her daughter, Mayen. Mayen showed great skill at statecraft, and within 20 years the Eastern Isles had reached their zenith. In 1291 she built a new capital, the City of Peace. Their society would eventually come to be known as the Dark Empire.

The Frost Empire
The Savagian tribe of the Northern Wastes worshipped the Water God, Grongon, and were granted the power to endure the cold and resist fire. The harsh winters there halted the expansion of other races, but didn't stop the Savagians from spreading out to conquer the entire region. In 1342, they defeated the Snowlanders at the Battle of the Frozen Lake. The surviving Snowlanders felt south over the mountains and into the Midlands. Over the next few centuries, the Savagians invaded the Midlands several times in their pursuit of the Snowlanders, sometimes getting as far south as the Frostcovered City. After uniting the north and crushing the other races beneath his heel, the Savagian warrior Eldros built a great city in the frozen mountains known as Glacier City. It is said that its walls were built with eternally frozen ice from the great lake, and that they were unbreachable. Two years after Glacier City was completed, Eldros crowned himself the Frost Emperor and led his people in a relentless spree of conquests. The Savagians conquered nearly all the snow-covered lands of Perfect World, and were a constant thread to both the Midlands and the Western Steppes.

The Light Empire
In the year 1366, the Savagians swept out of the Northern Wastes with a horde of four million strong warriors determined determined to conquer the Western Steppes. The Thirty-Six Warlords banded together to try to hold off the invaders, meeting them in the fierce and tragic Battle of Grape Valley. The Savagians had a great advantage in their natural resistance to magic, and when the lines finally broke the Savagians killed every archer and spellcaster they could find. The next day their heads hung from every tree and cliff, and Grape Valley became known as the Valley of Hanging Heads. However, two individuals would turn the tide of battle: a young soldier named Alexander, and a mysterious elder named Usher Lantos. While Lantos devised new weapons of war, Alexander's tactical brilliance led to many victories for the alliance. In the end, the Savagians were crushed and driven back to the Northern Wastes. In the wake of their victory, the Thirty-Six Warlords decided to name Alexander their new ruler. A castle of white moonstone was erected on the Plains of Light, around which was built the city of Neverfall. Soon after its construction, Alexander was named Light Emperor.

The Midlands
In 1320, as the Savagians were fighting the Snowlanders, the Humans of the Midlands gathered beneath Heaven's Tear to begin construction of a capital city for the Midlands. In 1322, the Second Millennium War broke out. The Winged Elves pushed the Humans all the way to the Great Lake and captured Heaven's Tear, threatening the construction. The Humans would not give up their new city, and in 1370 the city of Archosaur was completed, completely changing the dynamic of the war. With support from their new city, the Humans used night assaults and ambushes to harass the Winged Elves, eventually allying with the Untamed. In 1371, the Humans launched a major assault, retaking Heaven's Tear and driving the Winged Elves all the way back to their forests. In 1374, the Esoteric Order of the Flamewalkers launched a sudden attack on their southern lands, but were completely annihilated by the combined forces from Archosaur. This event proved to all of Perfect World the power of this new city. Despite enduring countless accidents and bandit raids, more people kept flocking to the city, and it expanded in all directions. According to some conservative estimations, there were over a hundred thousand people living in Archosaur at its peak. This was rivaled only by Dreamweaver's Port population of eighty thousand, and the City of a Thousand Streams' population of fifty thousand.

The Flame Empire
Seeing the devastation of the Millennium War, a group of Humans united and petitioned both Human and Winged Elf leaders to cease fighting. Blinded by hatred and the desire for war, the leaders exiled these people to the desolate wastelands in the south. Allying themselves with the fire dragons native to the region, they settled down and called themselves the Fire Dragon Clan. In 1147, an Untamed expedition disappeared in the desert. When the Elder of the Untamed sent scouts in search of them, they found only their corpses. The Untamed blamed the Fire Dragon Clan for their deaths and attacked Sandsong Village, slaughtering everyone. Their leader, Jetan, was visiting the Eartern Isles when he learnt of the attack. Reinforced by Aquaskian army and their champion, Pon Jay, Jetan returned and went to war against the Untamed. The battle proved disastrous for the Fire Dragon Clan, but just as the last of them were about to fall a mysterious man transported the survivors into an underground chasm at the heart of a volcano. Deep within the earth, the Fire Dragon Clan began a new life. In 1200 they saw dreams of a warm, verdant, isolated land within the Southern Reaches and envisioned that this could be their new home. In 1371 their leader, Ying Siga, led them to victory over the native Flamewalkers of the land from their dreams, sending them fleeing north to the Midlands to found a new village near the Sandsong Ruins. In 1380 Ying Siga united the whole of the Southern Reaches and built the great city of Durna., capital of the new Flame Empire, beneath the great volcano.

The Five Great Capitals
Between 1345 and 1388, a series of wars and annexations led to five great Human city-states dominating Perfect World. Archosaur in the Midlands, the City of Peace in the Eastern Isles, Durna in the Southern Reaches, Neverfall in the Western Steppes, and Glacier City in the Northern Wastes. These five great capitals symbolized Humanity's dominance over Perfect World. The other races largely established their own capitals in the Midlands. The Winged Elves lived in the great forests of the southwest, the Untamed roamed the highlands to the northwest the Earthguard lived in seclusion in the south, and the Tideborn lived in the southeast corner of the Sea of Reality. Under the influence of the five great capitals, Perfect World saw an era of relative peace from 1388 to 1792, broken only by the ongoing Millennium War between the Humans and the Winged Elves.

The Gateway of All Wonders
In 221, a gateway was found in the Midlands that linked Perfect World to all other worlds. When the gods created Perfect World they didn't have the strength left to destroy it, so they instead created the Gateway of All Wonders to seal it. The Elders of Perfect World constructed the City of a Thousand Streams around it, and formed the Elder Council to safeguard it. They also studied it extensively, and even made a few secret attempts at sending expeditions to other worlds. After the defeat of the Savagians in 1366, rumors spread that Alexander and Usher Lantos had in fact come from the Primal World. Thousands of years later it was confirmed that the Primal World had in fact survived the Sea of Blood Disaster, and envoys were sent through the Gateway to seek help from Perfect World.

The Secrets of Aerogear
In 1676, at the height of the Second Millennium War, the Human General Gu Tezen successfully surrounded the Winged Elf army on Soaring Ridge. Though the Humans found it difficult to assault them uphill, the Winged Elves were likewise unable to fly over their lines without being shot down. As the Winged Elves' supplies dwindled, the Humans began to rejoice in their impeding victory. Then one morning a thick fog rolled in. Using the fog as cover, the Winged Elves dove down off Soaring Ridge and flew behind the Humans' front lines, destroying their supplies and attacking their flank. The Human army was utterly destroyed, and General Gu Tezen was never found. Soaring Ridge was renamed Arrowhead Peak, for the diving Winged Elves' similarity to falling arrows. Two years after the battle, the Humans found a young man named Tiger won who was rumored to be from the Primal World. Tiger Won shared their knowledge of energy crystals with the Humans who found him. In 1682, the first artificial magical Aerogear took flight from Archosaur, powered by energy crystals. By 1692 such Aerogear had become common utility across the Midlands, enabling anyone to travel easily through the air.

Dreamweaver Port
When the gods created Perfect World, they shaped it based on the Primal World. However, some people believed that that somewhere beyond the known world was another land of fortunes and riches. A harbor was built on the Sea of Reality in the southeastern corner of the Midlands, and every year countless adventurers set out from there dreaming of finding a new land. After two thousand years, Dreamweaver Port had become a bustling city of trade and adventure. Though most people forgot about those who set sail dreaming of a new land, whenever the silhouette of of ships and sails appear over the ocean's horizon the citizens of Dreamweaver Port wonder where they've been and what exotic things they could be bringing back.