Historical Phases

Historical Phases, also known as Historical Advancement, World Progression, or World Phases, is a system that was introduced in the New Horizons expansion. Players from a single server work together by completing daily quests to unlock restricted areas or quests in certain regions. Once the content has been unlocked it will stay permanently unlocked. The Primal World and Western Steppes are the only regions thus far to have Historical Phases.

Currently all quests and areas in the game have been unlocked. Phases and quests are listed for historical purposes.

Overview
When content has been locked by the Historical Phases system, it is indicated on that particular region's map accessed by pressing the M key. An interface will be present around the top-left corner of the screen with the name of the phase, the objective, and the current progress made on the server. In cases like the Primal World, the map will also have areas grayed out with a padlock in the middle indicating that the area in particular cannot be accessed. The Western Steppes did not have this limitation.

Progress is made when players of a single server participate in certain daily quests. A small amount of progress is also made automatically as time passes. Each server progresses through the phases individually, meaning that some servers may unlock phases quicker than others. Once progress reaches 100%, extra quests and areas may be accessed by players, and the next phase (if there is one) will begin. Quests that were available during a certain Historical Phase might no longer be available after the phase is complete.

Primal World Phases
The Primal World was the first region in the game to be locked behind Historical Phases. It was also the only region to have areas that were blocked by barriers, preventing players from accessing them until certain phases had been completed. Many of the phases were not introduced until further content updates; the Luneska area's Historical Phases were released with the Chill of Luneska update, while the Silent Sea area's Historical Phases were released with the Riptide update.

All servers on Perfect World International have unlocked all areas and quests within the Primal World.

The Worldspire
The Worldspire was the first Historical Phase available in the game. Players were tasked with helping to repair the Worldspire. The phase was completed once the daily quests Repair the Worldspire and Lead the Sprites had been done enough times by the server. When completed, the phase unlocked access to the Primal World and Boundary levels.

Players had to complete 2 quests before being able to access the daily quests for this phase. There were no level requirements for any of the quests.

Mystery of the Streams
Rewards: Holy Pill,
 * 1) A quest popup will appear asking the player to repair the Worldspire.
 * 2) Talk to the Elder of the Streams in City of a Thousand Streams (131 858).

Worldspire Gatekeeper
Quest Dispatcher: Elder of the Streams (131 858), City of a Thousand Streams Rewards: Holy Pill,
 * 1) Collect the Mirror of Ages in a building north of City of a Thousand Streams (137 889 ↑25).
 * 2) Talk to the Worldspire Gatekeeper at the top of City of a Thousand Streams (123 856 ↑46).

The daily quests Repair the Worldspire and Lead the Sprites would be unlocked on completion of this quest.

Repair the Worldspire
This quest could be completed 3 times per day, and contributed to completing The Worldspire phase.

Quest Dispatcher: Worldspire Gatekeeper (123 856 ↑46), top of City of a Thousand Streams Rewards: War Avatar Pack A, x2, Teleacoustic
 * 1) Collect 4 Worldspire Fragments around the eastern, northern, and western outskirts of City of a Thousand Streams (100 861 ↑22), (106 868 ↑26), (112 875 ↑24), (122 877 ↑24), (135 876 ↑23), (141 869 ↑22), (142 862 ↑22)
 * 2) A popup window will appear after collecting the Worldspire Fragments.
 * 3) Collect 4 Worldspire Residue from Damaged Areas around the top of City of a Thousand Streams (120 858 ↑47), (120 861 ↑47), (122 855 ↑47), (122 864 ↑47), (125 864 ↑47), (125 855 ↑47), (126 859 ↑47), (126 862 ↑47), (126 857 ↑47)
 * 4) A popup window will appear after collecting the Worldspire Residue.
 * 5) Collect 4 Luminous Silts from Oceanic Orbs found at the bottom of the water at Emerald Dragon Gulf, east of Archosaur (620 649 ↑16), (622 668 ↑17), (637 644 ↑18), (639 660 ↑20)
 * 6) A popup window will appear after collecting the Luminous Silts.
 * 7) Collect 4 Energy Sprites under the ship near the bottom of the water at Emerald Dragon Gulf, east of Archosaur (628 654 ↑16), (630 653 ↑17), (631 658 ↑17), (633 656 ↑17)
 * 8) Kill 4 Sprite Devourers in the air above the ship at Emerald Dragon Gulf, east of Archosaur (631 655 ↑24), (642 644 ↑43), (638 648 ↑41)
 * 9) A popup window will appear after killing the Sprite Devourers.
 * 10) Talk to the Worldspire Gatekeeper at the top of City of a Thousand Streams (123 856 ↑46).

Lead the Sprites
This quest could be completed 3 times per day, and contributed to completing The Worldspire phase. The quest had a time limit of 30 minutes.

Quest Dispatcher: Guide Greenflow (123 856 ↑46), top of City of a Thousand Streams Rewards: Challenge Successful, Holy Pill,
 * 1) The player will be teleported to an archway south of the city (136 829) and transformed into a little boy or girl depending on their gender.
 * 2) Run to the other side of the archway (136 834). The player will be teleported to the archway just above at (136 835).
 * 3) Run to the other side of the archway (135 842). The player will be teleported to the archway in the city at (132 849).
 * 4) Run to the other side of the archway (132 863). The player will be teleported to the archway just above at (132 865).
 * 5) Run to the other side of the archway (132 872). The player will be teleported to the archway below to the west at (128 871).
 * 6) Run to the other side of the archway (127 888). The player will be teleported to the archway just above at (126 887).
 * 7) Talk to Guide Fang halfway down the archway (126 883). The player will then return to normal and teleported back to Guide Greenflow at (123 856 ↑47).

Boundaries
Boundaries was the second Historical Phase for the Primal World. Unlike other phases it did not require players to complete quests. Instead, it required a certain amount of players to reach a Boundary level of Arcane Sky 10. When completed, the phase unlocked the Mirage Sky Boundary, as well as the Mirage Sky part of the Primal Quest Chain up to Mirage Sky 4.

Siege Weapons
Siege Weapons was the third Historical Phase for the Primal World. It was available to level 50+ players who had reawakened at least once with a Boundary level of Arcane Sky 1 or higher. The phase was completed once the daily quest Scavenging for Parts had been done enough times by the server. Completing this phase did not unlock any extra content except for the next Historical Phase.

Players had to complete 2 quests before being able to access the daily quest for this phase.

Change
Rewards: 40,000 Experience (at level 100), 10 Vitae
 * 1) A quest popup will appear when the player is in the Primal World.
 * 2) Talk to Chu Tukho near the locked Mirrorflower Kingdom (329 554), north of Dragon Tower.

Mercenary Work
Quest Dispatcher: Chu Tukho (329 554), outside of Mirrorflower Kingdom Rewards: 80,000 Experience (at level 100), 10 Vitae
 * 1) Talk to Woo Gea near Chu Tukho (331 554).
 * 2) Talk to Brother Chang near Chu Tukho and Woo Gea (329 556). He wants to use his siege weapons to break the seal.
 * 3) Talk to Woo Gea again (331 554). He tells the player to gather the materials, scavenging from other siege weapons is required.

The daily quest Scavenging for Parts would be unlocked on completion of this quest.

Scavenging for Parts
This quest could be completed 2 times per day, and contributed to completing the Siege Weapons phase.

Quest Dispatcher: Woo Gea (331 554), outside of Mirrorflower Kingdom Rewards: War Avatar Pack C, Vitae Pill, 160,000 Experience (at level 100), 100 Vitae
 * 1) Collect 1 Gear Assembly near Sky Owl Stronghold and Lord Tyrant's Outpost (324 475), (324 481), (328 487), (332 470), (342 472), (342 500), (350 494), (354 487), (355 499), (357 493)
 * 2) Collect 1 Firing Mechanism north of Mirrorflower Kingdom and south of Autumn Village (320 589), (321 594), (321 584), (325 597), (330 597), (368 606), (373 598), (380 608), (381 600), (389 600)
 * 3) Collect 1 Automatic Winch around Skydusk Forest (331 503), (335 509), (338 518), (343 511), (348 528), (348 518), (354 523), (354 510), (356 516), (361 507)
 * 4) Return to Woo Gea outside of Mirrorflower Kingdom (331 554).

Gluttony
Gluttony was the fourth Historical Phase for the Primal World. It was available to level 50+ players who had reawakened at least once with a Boundary level of Arcane Sky 1 or higher. The phase was completed once the daily quest Quest for Food had been done enough times by the server. Completing this phase unlocked the Mirrorflower Kingdom area, as well as the Mirage Sky part of the Primal Quest Chain from Mirage Sky 5 until Mirage Sky 8.

Players had to complete a quest before being able to access the daily quest for this phase.

Peerless Strength
Quest Dispatcher: Woo Gea (331 554), outside of Mirrorflower Kingdom Rewards: 80,000 Experience (at level 100), 10 Vitae
 * 1) Talk to Chu Tukho (329 554) near Woo Gea about the plan to get Jiang the Giant to breaking the seal.
 * 2) Talk to Jiang the Giant nearby (328 556). He agrees to break the seal but needs a lot of food before doing so.

The daily quest Quest for Food would be unlocked on completion of this quest.

Quest for Food
This quest could be completed 2 times per day, and contributed to completing the Gluttony phase.

Quest Dispatcher: Jiang the Giant (328 556), outside of Mirrorflower Kingdom Rewards: War Avatar Pack C, Vitae Pill, 200,000 Experience (at level 100), 110 Vitae
 * 1) The player will get 1 of the 2 following quests at random:
 * 2) *Collect 4 Lizard Tails from Wildland Lizards around Dragon's Burial, 4 Snake Venom from Wildland Scalesnakes around Dragon's Burial, and 4 Bear Steaks from Black Bears around Raccoon Alliance Plains.
 * 3) *Collect 4 Wolf Flanks from Primal Wolves around Raccoon Alliance Plains, 4 Lemur Wines from Lemurs around Verdant Headwaters, and 4 Venison from Dragonwhite Stags around Dragon Tower.
 * 4) Return to Jiang the Giant outside of Mirrorflower Kingdom (328 556).

The Mercenaries
The Mercenaries was the fifth Historical Phase for the Primal World. It was available to level 50+ players who had reawakened at least once with a Boundary level of Arcane Sky 1 or higher. The phase was completed once the daily quest Attack and Defense had been done enough times by the server. Completing this phase unlocked the Liu Soo's Plea daily quest.

Players had to complete 2 quests before being able to access the daily quest for this phase. One quest, Mirrorflower, is still available for players to complete even though the phase has ended.

Mirrorflower
Rewards: 40,000 Experience (at level 100), 10 Vitae
 * 1) A quest popup will appear when the player is in the Primal World.
 * 2) Talk to Queen Liu Soo in the middle of Mirrorflower Kingdom (336 568).

Undersea Assault
Quest Dispatcher: Queen Liu Soo (336 568), Mirrorflower Kingdom Rewards: 80,000 Experience (at level 100), 10 Vitae
 * The quest will autocomplete after being picked up.

The daily quest Attack and Defense would be unlocked on completion of this quest.

Attack and Defense
This quest could be completed 2 times per day, and contributed to completing The Mercenaries phase.

Quest Dispatcher: Queen Liu Soo (336 568), Mirrorflower Kingdom Rewards: War Avatar Pack C, Vitae Pill, 240,000 Experience (at level 100), 120 Vitae
 * 1) Kill 3 Mercenary Henchmen in Mirrorflower Kingdom.
 * 2) Kill 1 Mercenary Elite in Mirrorflower Kingdom.
 * 3) Return to Queen Liu Soo in Mirrorflower Kingdom (335 568).

The Final Seal
The Final Seal was the sixth Historical Phase for the Primal World. It was available to level 50+ players who had reawakened at least once with a Boundary level of Arcane Sky 1 or higher. The phase was completed once the daily quest The Final Seal had been done enough times by the server. Completing this phase unlocked the Lord Tyrant's Fortress area, the Undercurrent Hall dungeon, and the Heroic Warsong daily quest. It also unlocked the remainder of the Mirage Sky quest chain, and the ability to unlock the Astral Sky Boundary.

Players had to complete 2 quests before being able to access the daily quest for this phase.

The Giant's Secret
Rewards: 40,000 Experience (at level 100), 10 Vitae
 * 1) A quest popup will appear when the player is in the Primal World.
 * 2) Talk to Jiang the Giant outside of Lord Tyrant's Fortress (354 621).

Memories
Quest Dispatcher: Jiang the Giant (354 621), outside of Lord Tyrant's Fortress Rewards: 80,000 Experience (at level 100), 10 Vitae
 * 1) Talk to the Mad Old Man in Bamboo Raccoon Village (373 498) to find out the ancient story Jiang has forgotten.
 * 2) Return to Jiang the Giant outside of Lord Tyrant's Fortress (354 621). He will remember he was a guardian of the Primal World, tasked to protect artifacts that he eventually sealed and must now break. He asks for the player's help to break the seal.

The daily quest The Final Seal would be unlocked on completion of this quest.

The Final Seal
Due to a bug players could only complete this quest once and never again, instead of being able to complete it twice per day. Completing this quest contributed to The Final Seal phase.

Quest Dispatcher: Jiang the Giant (354 621), outside of Lord Tyrant's Fortress Rewards: War Avatar Pack C, Vitae Pill, 320,000 Experience (at level 100), 130 Vitae
 * 1) Collect 1 Living Flame in Verdant Headwaters east and south of Tree Raccoon Village (354 530), (359 531), (359 523), (360 536), (363 544), (364 540), (365 575), (367 549), (369 553), (369 561), (370 569), (373 565)
 * 2) Take the Living Flame to the Stone Pillar Seal outside of Lord Tyrant's Fortress (352 622) to weaken it.

Rise As One
Rise As One was the seventh Historical Phase for the Primal World, and the first released with the Chill of Luneska update. It was available to level 50+ players who had reawakened at least once with a Boundary level of Arcane Sky 9 or higher. The phase was completed once the daily quest Decimate the Tyrant Army had been done enough times by the server. Completing this phase unlocked the beginning of the Astral Sky part of the Primal Quest Chain, up until Astral Sky 2.

Players had to complete a quest before being able to access the daily quest for this phase.

Rise As One
Rewards: War Avatar Pack C, 80,000 Experience (at level 100), 20 Vitae
 * 1) A quest popup will appear when the player is in the Primal World.
 * 2) Talk to Light Emperor Alexander in Autumn Village (389 615).

The daily quest Decimate the Tyrant Army would be unlocked on completion of this quest.

Decimate the Tyrant Army
This quest could be completed once per day, and contributed to completing the Rise As One phase.

Quest Dispatcher: Light Emperor Alexander (389 615), Autumn Village Rewards: War Avatar Pack C, Vitae Pill, 320,000 Experience (at level 100), 130 Vitae
 * 1) When picking up the quest, the player can choose which enemies they'd like to focus on dealing with when talking to Alexander.
 * 2) *Tyrant Army Archers: Kill 5 Tyrant Army Archers at Lord Tyrant's Fortress (337 617), (337 613), (337 610), (337 619), (337 625), (335 610)
 * 3) *Tyrant Army Guardsmen: Kill 5 Tyrant Army Guardsmen at Lord Tyrant's Fortress (324 621), (324 623), (333 621), (333 623), (337 619), (337 625)
 * 4) *Tyrant Army Vanguards: Kill 5 Tyrant Army Vanguards at Lord Tyrant's Fortress (335 627), (335 632), (337 634), (337 619), (337 625)

The Deserters
The Deserters was the eighth Historical Phase for the Primal World. It was available to level 50+ players who had reawakened at least once with a Boundary level of Arcane Sky 9 or higher. The phase was completed once the daily quest Rose Unit Elites had been done enough times by the server. Completing this phase unlocked the Astral Sky part of the Primal Quest Chain from Astral Sky 2 to Astral Sky 7.

Players had to complete 2 quests before being able to access the daily quest for this phase.

The Deserters
Rewards: War Avatar Pack C, 40,000 Experience (at level 100), 20 Vitae
 * 1) A quest popup will appear when the player is in the Primal World.
 * 2) Talk to Light Emperor Alexander in Autumn Village (389 615).

Pursuing the Survivors
Quest Dispatcher: Light Emperor Alexander (389 615), Autumn Village Rewards: 80,000 Experience (at level 100), 20 Vitae
 * 1) Talk to Commander Feng at Might's Outpost (405 586).

The daily quest Rose Unite Elites would be unlocked on completion of this quest.

Rose Unit Elites
This quest could be completed once per day, and contributed to completing The Deserters phase.

Quest Dispatcher: Commander Feng (405 586), Might's Outpost Rewards: War Avatar Pack C, Vitae Pill, 320,000 Experience (at level 100), 130 Vitae
 * 1) Kill a Rose Unit Elite. She will spawn occasionally at (390 583) and make her way through the tunnel and then towards Inkstone Village.
 * 2) *Occasionally Rose Unit Assassins will also spawn, preventing the player from reaching and attacking the Rose Unit Elite.
 * 3) *Because the Rose Unit Elite has 805,901 health, continuously travels, and spawns adds, players may benefit from squadding up and killing her together.

Oren's Legacy
Oren's Legacy was the ninth Historical Phase for the Primal World. It was available to level 50+ players who had reawakened at least once with a Boundary level of Arcane Sky 9 or higher. The phase was completed once the daily quest Charging the Stone had been done enough times by the server. Completing this phase unlocked the Astral Sky part of the Primal Quest Chain from Astral Sky 8 to Astral Sky 9.

Players had to complete 2 quests before being able to access the daily quest for this phase.

Oren's Legacy
Rewards: War Avatar Pack C, 40,000 Experience (at level 100), 20 Vitae
 * 1) A quest popup will appear when the player is in the Primal World.
 * 2) Talk to the Inkstone Elder in Inkstone Village (409 620).

Ancient Stone Shard
Quest Dispatcher: Inkstone Elder (409 620), Inkstone Village Rewards: 80,000 Experience (at level 100), 20 Vitae
 * 1) Talk to the Inkstone Elder again after learning about the history of the Ancient Stone Shard.

The daily quest Charging the Stone would be unlocked on completion of this quest.

Charging the Stone
This quest could be completed once per day, and contributed to completing the Oren's Legacy phase.

Quest Dispatcher: Inkstone Elder (409 620), Inkstone Village Rewards: War Avatar Pack C, Vitae Pill, 320,000 Experience (at level 100), 130 Vitae
 * 1) The Inkstone Elder will give the player an Icestone Gourd.
 * 2) Use the Icestone Gourd on a Frozen Orb, found around the ruins south of Inkstone Village (412 603 ↑35), (411 603 ↑34), (413 607 ↑34), (412 605 ↑36), (412 609 ↑34).
 * 3) The Icestone Gourd will turn into a Fully Energized Gourd.
 * 4) Dig an Ancient Oren Rune near the Ancient Stone Shard in Inkstone Village (413 625), (413 623), (414 622), (416 623). The Fully Energized Gourd will turn into an Empty Gourd.
 * 5) Give the Empty Gourd to the Inkstone Elder in Inkstone Village (409 620).

Under Siege
Under Siege was the tenth Historical Phase for the Primal World. It was available to level 50+ players who had reawakened at least once with a Boundary level of Arcane Sky 9 or higher. The phase was completed once the daily quests Southern Siege, Western Siege, or Northern Siege had been done enough times by the server. Completing this phase unlocked the rest of the Astral Sky part of the Primal Quest Chain.

Players had to complete 2 quests before being able to access the daily quests for this phase. Information on the availability of the 3 daily quests has since been lost.

Under Siege
Rewards: War Avatar Pack C, 40,000 Experience (at level 100), 20 Vitae
 * 1) A quest popup will appear when the player is in the Primal World.
 * 2) Talk to the Northern Assault Commander at the north gate of Luneska City (480 617)

Siegebreaker
Quest Dispatcher: Northern Assault Commander (480 617), north gate of Luneska City Rewards: 80,000 Experience (at level 100), 20 Vitae
 * 1) Talk to Gifted Zhang Jiao near Miststone Ruins (466 633) about the Siegecrasher Tanks.

Upon completing this quest, 3 daily quests were unlocked: Southern Siege, Western Siege, and Northern Siege.

Southern Siege
This quest could be completed once per day, and contributed to completing the Under Siege phase. Information on the availability of this quest has since been lost.

Quest Dispatcher: Gifted Zhang Jiao (466 633), near Miststone Ruins Rewards: War Avatar Pack C, Vitae Pill, 320,000 Experience (at level 100), 130 Vitae
 * 1) Talk to the Siegecrasher Engine near Miststone Ruins (468 628). The player will be transformed into a Siegecrasher Engine.
 * 2) Travel towards the southern gate of Luneska (450 573). The player will turn back to normal.
 * 3) *Note: If the player has the Purify Spell effect on their weapon, they will be turned back to normal if it is triggered. This will not affect the quest.

Western Siege
This quest could be completed once per day, and contributed to completing the Under Siege phase. Information on the availability of this quest has since been lost.

Quest Dispatcher: Gifted Zhang Jiao (466 633), near Miststone Ruins Rewards: War Avatar Pack C, Vitae Pill, 320,000 Experience (at level 100), 130 Vitae
 * 1) Talk to the Siegecrasher Engine near Miststone Ruins (468 628). The player will be transformed into a Siegecrasher Engine.
 * 2) Travel towards the western gate of Luneska (448 603). The player will turn back to normal.
 * 3) *Note: If the player has the Purify Spell effect on their weapon, they will be turned back to normal if it is triggered. This will not affect the quest.

Northern Siege
This quest could be completed once per day, and contributed to completing the Under Siege phase. Information on the availability of this quest has since been lost.

Quest Dispatcher: Gifted Zhang Jiao (466 633), near Miststone Ruins Rewards: War Avatar Pack C, Vitae Pill, 320,000 Experience (at level 100), 130 Vitae
 * 1) Talk to the Siegecrasher Engine near Miststone Ruins (468 628). The player will be transformed into a Siegecrasher Engine.
 * 2) Travel towards the northern gate of Luneska (478 620). The player will turn back to normal.
 * 3) *Note: If the player has the Purify Spell effect on their weapon, they will be turned back to normal if it is triggered. This will not affect the quest.

Surge of Might
Surge of Might was the eleventh Historical Phase for the Primal World. It was available to level 50+ players who had reawakened at least once with a Boundary level of Arcane Sky 9 or higher. The phase was completed once the daily quest The Luneskan Frontier had been done enough times by the server. Completing this phase unlocked the Luneska City area but no other content.

Players had to complete a quest before being able to access the daily quest for this phase.

Surge of Might
Rewards: War Avatar Pack C, 120,000 Experience (at level 100), 20 Vitae
 * 1) A quest popup will appear when the player is in the Primal World.
 * 2) Talk to the Western Assault Commander at the western gate of Luneska City (450 604)

The daily quest The Luneskan Frontier would be unlocked on completion of this quest.

The Luneskan Frontier
This quest could be completed once per day, and contributed to completing the Surge of Might phase.

Quest Dispatcher: Western Assault Commander (450 604), western gate of Luneska City Rewards: War Avatar Pack C, Vitae Pill, 320,000 Experience (at level 100), 130 Vitae
 * 1) Kill 3 Luneskan Patrol Masters and 3 Luneskan Cavalries within the Luneska City walls (483 612), (471 613), (466 610), (460 609), (456 606), (452 595), (452 589), (456 582), (461 579), (459 572), (464 567), (469 564)

Silent Sea Battle
Silent Sea Battle was the twelfth Historical Phase for the Primal World, and the first released with the Riptide update. It was available to level 50+ players who had reawakened at least once with a Boundary level of Arcane Sky 1 or higher. The phase was completed once the daily quest We Require More Lumber had been done enough times by the server. Completing this phase unlocked the Shifting Sky part of the Primal Quest Chain until Shifting Sky 4.

Players had to complete a quest before being able to access the daily quest for this phase.

Silent Sea Battle
Quest Dispatcher: Lieutenant Becket (442 558), Ice Goblin Camp
 * 1) Talk to Commander Porter on a small island southeast of Ice Goblin Camp, near the ship (454 545)

The daily quest We Require More Lumber would be unlocked on completion of this quest.

We Require More Lumber
This quest could be completed once per day, and contributed to completing the Silent Sea Battle phase.

Quest Dispatcher: Commander Porter (454 545), southeast of Ice Goblin Camp Rewards: Starglade Chest, 300,000 Experience, 500 Vitae
 * 1) Collect 5 Tidewood Lumber on the ocean floor underneath the Allied Fleet (422 545 ↑26), (419 545 ↑26), (417 541 ↑26), (419 540 ↑26), (413 541 ↑26), (411 537 ↑26), (414 536 ↑25), (414 546 ↑29), (412 544 ↑29), (409 543 ↑29)
 * 2) Give the Tidewood Lumber to Commander Porter at (454 545).

Sea Sickness
Sea Sickness was the thirteenth Historical Phase for the Primal World. It was available to level 50+ players who had reawakened at least once with a Boundary level of Arcane Sky 1 or higher. The phase was completed once the daily quest Components for the Cure had been done enough times by the server. Completing this phase unlocked the Shifting Sky part of the Primal Quest Chain from Shifting Sky 4 to Shifting Sky 6.

Players had to complete a quest before being able to access the daily quest for this phase.

Sea Sickness
Quest Dispatcher: Allied Fleet Soldier, Seaward Village (427 505 ↑24)
 * 1) Talk to Master Apothecary Lynsey in Pearl Cove (456 497 ↑21).

The daily quest Components for the Cure would be unlocked on completion of this quest.

Components for the Cure
This quest could be completed once per day, and contributed to completing the Sea Sickness phase.

Quest Dispatcher: Master Apothecary Lynsey (456 497 ↑21), Pearl Cove Rewards: Starglade Chest, 300,000 Experience, 500 Vitae
 * 1) Collect 5 Glowfruit in the Glowing Forest.
 * 2) Collect 5 Deep Sea Cuttlefish Eyes by killing Deep Sea Cuttlefish in the crevices of the Forgotten Path (478 504), (470 504), (465 511), (466 514), (469 511), (472 514), (476 512), (480 513), (469 520), (464 520), (466 527), (470 526), (474 523)
 * 3) Talk to Master Apothecary Lynsey in Pearl Cove (456 497 ↑21).

Chasm Defense
Chasm Defense was the fourteenth Historical Phase for the Primal World. It was available to level 50+ players who had reawakened at least once with a Boundary level of Arcane Sky 1 or higher. The phase was completed once the daily quest Dispatch the Invaders had been done enough times by the server. Completing this phase unlocked the Abyssal Shelf area, and the rest of the Shifting Sky portion of the Primal Quest Chain.

Players had to complete a quest before being able to access the daily quest for this phase.

Chasm Defense
Quest Dispatcher: Tideswell Commander Guhan (446 486), Tideswell
 * 1) Talk to General Tanzin outside of Tideswell (455 480).

The daily quest Dispatch the Invaders would be unlocked on completion of this quest.

Dispatch the Invaders
This quest could be completed once per day, and contributed to completing the Chasm Defense phase.

Quest Dispatcher: General Tanzin (455 480), outside Tideswell Rewards: Starglade Chest, 300,000 Experience, 500 Vitae
 * 1) Kill 10 Shoka Invaders (459 490), (462 489), (462 487), (457 487), (460 485), (457 483), (458 479), (454 478), (457 477), (456 475)
 * 2) Talk to General Tanzin outside of Tideswell (455 480).

Know Your Foe
Know Your Foe was the fifteenth and final Historical Phase for the Primal World. It was available to level 50+ players who had reawakened at least once with a Boundary level of Arcane Sky 1 or higher. The phase was completed once the daily quest Mapping the Chasm had been done enough times by the server. Completing this phase unlocked the This War o' Mine daily quest.

Players had to complete a quest before being able to access the daily quest for this phase.

Know Your Foe
Quest Dispatcher: Riptide Lord Hydro, Tideswell (446 486 ↑23)
 * The quest will autocomplete after being picked up.

The daily quest Mapping the Chasm would be unlocked on completion of this quest.

Mapping the Chasm
This quest could be completed once per day, and contributed to completing the Know Your Foe phase. Locations of Map Waypoints are not known; the coordinates given are estimated.

Quest Dispatcher: Riptide Lord Hydro, Tideswell (446 486 ↑23) Rewards: Starglade Chest, 300,000 Experience, 500 Vitae
 * 1) The player will be turned into a Shoka. They will receive 1 of 4 possible quests:
 * 2) *Collect the Molten Chasm Map from the Map Waypoint located at the end of the bridge northwest of the Shoka Sanctuary (around 486 463).
 * 3) *Collect the Molten Chasm Map from the Map Waypoint located at the northernmost point of the Shoka Sanctuary (around 497 467).
 * 4) *Collect the Molten Chasm Map from the Map Waypoint located at the gates of the Shoka Sanctuary (around 495 454).
 * 5) *Collect the Draw a Map from the Map Waypoint located at the Crystal Shrine southwest of the Shoka Sanctuary (around 469 451).
 * 6) Return to Riptide Lord Hydro in Tideswell (446 486 ↑23). The player will be returned to normal.

Western Steppes Phases
The Western Steppes was the second region in the game to be locked behind Historical Phases. Parts of the Neverfall Quest Chain, Royal Sky Quest Chain, Soul Awakening quest chain, and areas to the north of Neverfall are restricted and cannot be accessed until certain Historical Phases have been completed.

Currently all areas have been unlocked, but parts of the Soul Awakening quest chain are locked behind the "Hidden Crisis" Historical Phase. Because the map has locked areas on most sides it is suggested that further areas of the Western Steppes may become available after future expansions are released.

First Contact
First Contact was the first Historical Phase for the Western Steppes. It was available to level 100+ players who have reawakened twice with a Boundary level of Mirage Sky 1 or higher. The phase was completed once the daily quest Swords to Plowshares had been done enough times by the server. The quest can be completed once per day. Upon completing this phase, the A Dark Dawn quest chain from the Neverfall Quest Chain was unlocked.

A Dark Dawn
A Dark Dawn was the second Historical Phase for the Western Steppes. Information on how the phase was completed has been lost, however it is said that progression may have come from killing Natya Veda, the Great Advisor during the Dawnlight Assault quest. To participate in this phase players would need to be level 100+, reawakened twice, and have a Boundary level of Astral Sky 10 or higher. Upon completing this phase, the first part of the Sacred Sepulcher quest chain from the Neverfall Quest Chain was unlocked.

Sacred Sepulcher
Sacred Sepulcher was the third Historical Phase for the Western Steppes. It was available to level 100+ players who have reawakened twice with a Boundary level of Shifting Sky 10 or higher. The phase was unlocked once the daily quest Sacred Sepulcher had been done enough times by the server. Upon completing this phase, the second part of the Sacred Sepulcher quest chain from the Neverfall Quest Chain was unlocked.

Sacred Sepulcher
This quest could be completed once per day and contributed to completing the Sacred Sepulcher phase.

Quest Dispatcher: Frederica (448 520), Shattered Hub Rewards: Neverfall Squire's Badge x2, 500,000 Experience
 * 1) Talk to Old John, the Grave Keeper in Glory's Rest (416 518).
 * 2) Collect 3 Soul Essences by killing Drifting Spirits in the air above the Infernal Vale (411 512), (414 507), (419 504). They have an 80% drop rate.
 * 3) Collect 3 Empty Bottles from Blank Tombstones found around (413 523). Click around the top of the tombstone.
 * 4) Talk to Old John, the Grave Keeper in Glory's Rest (416 518).
 * 5) Talk to Frederica at Shattered Hub (448 520).

Dream of Peach Country
Dream of Peach Country was the fourth Historical Phase for the Western Steppes. It was available to level 100+ players who have reawakened twice with a Boundary level of Royal Sky 1 or higher. This phase was unlocked once the daily quest Dream of Peach Country was completed enough times by the server. Upon completing this phase, the Temple of Death area was unlocked, and the Royal Sky Quest Chain was unlocked from Royal Sky 3 to Royal Sky 6.

Justice Bringer
Justice Bringer was the fifth Historical Phase for the Western Steppes. It was available to level 100+ players who have reawakened twice with a Boundary level of Royal Sky 1 or higher. This phase was unlocked once the daily quest Justice Bringer was completed enough times by the server. Upon completing this phase, the Fountain of Omen area was unlocked, and the Royal Sky Quest Chain was unlocked from Royal Sky 7 to Royal Sky 9.

Permanent Ban Lifted
Permanent Ban Lifted was the sixth Historical Phase for the Western Steppes. It was available to level 100+ players who have reawakened twice with a Boundary level of Royal Sky 1 or higher. This phase was unlocked once the daily quest Permanent Ban Lifted was completed enough times by the server. Upon completing this phase, the Gate of Cycles area was unlocked, the remainder of the Royal Sky Quest Chain was unlocked, and the permanent daily quest Reborn In Fire became available.

Unexpected Turbulence
Unexpected Turbulence was the seventh Historical Phase for the Western Steppes. There were no daily quests to make the Historical Phase advance faster. Instead, progress was made slowly over time. When this phase was completed, players could proceed with the Soul Awakening quest chain from the quest "Wand of the Dead" until the quest "Boat Travel".

Power of Stars
Power of Stars was the eighth Historical Phase for the Western Steppes. There were no daily quests to make the Historical Phase advance faster. Instead, progress was made slowly over time. When this phase was completed, players could proceed with the Soul Awakening quest chain from the quest "Power of the Flower" until the quest "Spawned by Changelings".

Hidden Crisis
Hidden Crisis is the ninth and currently final Historical Phase for the Western Steppes. There are no daily quests to make the Historical Phase advance faster. Instead, progress is made slowly over time. Upon completing this phase, players will be able to complete the remaining 12 quests in the Soul Awakening quest chain.